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Walker G. Akero
Beauregard D. Bafett


Associated Acts:
P.S.I. Tech

 

 

Aries Syn

Character Name Aries Syn
Character Type Little Bad Age Species Vampire
Profession Zealot Association The Asylum
Character Description Concept
Motivation Learn about her past

 

Life Points 57 Endurance Points 56
Drama Points 7 Speed 18
Experience Points Essence Pool 28
Additional Actions 1 physical Trauma Threshhold 9

 

Attributes

Strength 8
Dexterity 5
Constitution 4
Intelligence 3
Perception 3
Willpower 5
Life Points 57
Speed 18
Drama Points 7
Hyperspatial Exposure Level:


Qualities

Attactiveness +4
Contacts (Criminal) (1)
Contacts (Supernatural) (1)
Fast Reaction Time (2)
Hard to Kill (5)
Nerves of Steel (3)
Situational Awareness (2)
Vampire (Lasombra) (15)


Drawbacks

Adversary (4)
Covetous (Serious Lechery) (2)
Honorable (Minimal) (1)
Love (Tragic) (4)
Mental Problems (Severe Recklessness) (2)


Powers/Metaphysics

Hypnosis (Come To Me) (25)
Innate Magic (from Vampire Quality)
Need To Feed (Weekly) (4)
Regeneration (4 Life Points per minute) (3)
The Menu: Soul Sucker (5)
The Touch of Healing (5)


Vulnerabilities

Limited Use (Hypnosis—Needs Touch) (1)
Reduced Life Points -16 (2)


Useful Information

Observation: d10 + 3
Initiative: +10
Appearance: +4
Armor:
Fear: +5
Survival / KO: +14 / +9

Languages: English

 

 

 

 

 

Skills

Acrobatics 0   Influence 0
Archaic Weapons 0   Knowledge 4
Art 0   Languages 0
Barter 0   Notice 0
Brawling 5   Occultism 0
Computer 0   Piloting 0
Crime 0   Psychic Art 0
Doctor 0   Science 0
Driving / Riding 0   Sports 0
Engineering 0   Wilderness 0
Guns 0   Wild Card 0


Gear


 
 
Maneuvers
Score
Damage
Notes
Dodge
10
Defense action
Punch
10
D4 x Strength(16)
Bash
 



Personality

     A Vampire’s personality frequently depends on their undead "age." When a new Vamp first rises, he is dominated by his monstrous nature. Newly risen Vampires are often maniacal, raging beasts looking for their first kill. Most Vampires quickly remember their old human personalities, but their lack of Human soul causes them to become callous and hostile toward humanity. As they continue on, they regain better control over their faculties, managing to go incognito as Humans in order to hunt more efficiently.
     As such, even though they can pose as Humans, Vampires normally do not do so (except to lure victims for feeding) and prefer to mix only with their own kind, as opposed to living among mortals in a "masquerade" or running their affairs behind the scenes. A Vampire retains the memories of the corpse and often act like the person inadvertently. Most importantly, a Vampire has no soul, which mainly has the effect of imparting no conscience or empathy to the Vampire.
     Quote: “I do NOT give a shit about you. Who told you that? They lied, little sheep.

 

Names of characters and the distinctive likenesses thereof are Trademarks and © of Aries' mun and are used with permission.

© 1997 UGoI-ESF © 1999 ESF. All Rights Reserved. Image used without permission.