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Walker G. Akero
Beauregard D. Bafett


Associated Acts:
P.S.I. Tech

 

 

Cherrie Carter

Character Name Cherrie Carter
Character Type (Very) Experienced Hero Age Species Vampire
Profession Retired Association Haven of Vampyres
Character Description Concept
Motivation Kill her sire, don't kill other people

 

Life Points 105 Endurance Points 71
Drama Points 10 Speed 34
Experience Points Essence Pool 40
Additional Actions 3 physical Trauma Threshhold 17

 

Attributes

Strength 8 (+3 from Vampire Quality)
Dexterity 9 (+2 from Vampire Quality)
Constitution 8 (+2 from Vampire Quality)
Intelligence 3
Perception 6
Willpower 6
Life Points 105
Speed 34
Drama Points 10
Hyperspatial Exposure Level:


Qualities

Attractiveness +4 (4)
Fast Reaction Time (2)
Hard to Kill 9 (7) (+2 from Vampire Quality)
Nerves of Steel (3)
Resistance (Holy Objects) (10)


Drawbacks

Adversary (Lots) (8)
Honorable (Serious) (2)
Mental Problems (Severe Obsession—Kill all Vampires) (2)
Obligation (Haven of Vampyres) (1)


Useful Information

Observation: d10 + 12 (+2 for Hearing and Smell, +4 for Blood)
Initiative: +14
Appearance: +4
Armor:
Fear: +5
Survival / KO: +23 / +14

Languages: English and German


 


 

Skills

Acrobatics 9   Knowledge 4
Archaic Weapons 9   Languages 3
Art 0   Martial Arts 7
Barter 0   Notice 6
Computer 0   Occultism 2
Crime 0   Piloting 0
Doctor 0   Psychic Art 0
Driving / Riding 0   Science 0
Engineering 1   Sports 0
Guns 8   Wilderness 0
Influence 2   Wild Card (Love Play) 4
    Wild Card (Pistols) 9
    Wild Card (Submachine Guns) 9


Gear

.30-06 rifle (D8 x 6), 10mm pistol (D6 x 5), harpoon knife (D6 x Strength), leather armor (Armor Value D6 + 1), sword (D8 x Strength), grenade Launcher (D8 x 6), submachine gun (D6 x 4), and lots of Cash!

 
 
Maneuvers
Score
Damage
Notes
Big Pistol
18
D6 x 5(15)
Bullet
Dodge
18
Defense action
Grapple
18
Resisted by Dodge
Grenade Launcher
17
D6 x 8(24)
Fire
Jump Kick
13
D6 x Strength+2
Bash; Acrobatics + Dexerity roll first
Kick
15
D4 x Strength+1
Bash
     (Groin Kick)
12
Bash; possible stun
Machine Gun
17
D8 x 5(20)/shot
Bullet; successful burst hits with 7 shots
Punch
16
D4 x Strength
Bash
Rifle
17
D8 x 5(20)
Bullet
Shotgun
17
D8 x 6(24)
Bullet
Spin Kick
14
D4 x Strength+2
Bash
Stake
18
D4 x Strength
Stabbing
     (Through the heart)
15
x4 / x5 vs Vampires
Stake, Thrown
17
D4 x Strength-1
Stabbing
     (Through the heart)
14
x4 / x5 vs Vampires
Sweep Kick
15
D2 x Strength
Bash; knocks target prone
Sword
18
D8 x Strength
Slashing/Stabbing
     (Decapitation)
13
x5 damage
Toss
15
D2 x Strength
Bash; must grapple first
 



Personality

     Her vampirism has always been a curse. At age ten, her parents died by her hand when she was newly turned, and as a teenager she saw herself as a bloodbeast. She was lost and on the run until the age of thirteen when the owner of the Haven of Vampyres, Orion, showed her a new life as a bounty hunter. She had then spent her whole life as a target for the monsters who call themselves normal people. It had always been the same - fight or flight. She was no stranger to blood and hard times where death was never far away, so life as a search and destroy agent suited her perfectly.
     Life as a Sheffield ally gave her purpose, focus and a role in society. Her credentials gave her some protection from bigotry. However, even among Vampires she was considered an outcast. As to human-Vampire conflicts, she refuses to take a side. She considers herself neither good nor evil. All in all, she is an outsider and an anti-hero. Since many men are mortal, and she is not, she would have loved ones in various time eras.
     Throughout her life she has been hated, feared, shunned, spat upon, hunted, abused, degraded, and very nearly murdered. Thus, she has no troubles letting it loose onto guilty Humans (or criminal Vampires), a little payback for what they have done to her. Still, she is not that dark, and has scruples about her actions and tries to balance her act. She guns down the wanted without hesitation, and sometimes eats the last one in the gang, but will not hurt innocents. In general, as to her feeding, which has to be done for the sake of survival, she usually hunts down criminals, and slightly prolongs the hunt, as a little guilty pleasure, because she likes the taste of adrenaline in the blood.
     Among the criminal underworld she’s known and feared as a ruthlessly efficient law-enforcement ally. Others fear her because she is a blood-sucking bounty hunter. But becoming a famous Sheffeld ally has also its drawbacks - she regularly has a price on her head and finds herself hunted down by criminals wherever she goes. Still, she is used to it, and constantly stays on the move. However, if that becomes too tedious, she goes straight to the source and ends the threat personally. Or she gathers all of her would-be assassins in one place and deals with them all in one blow according to her own rules.
     She finds it rather amusing that most people believe her possessing all the traditional vulnerabilities of supernatural vampires. In reality, neither crosses nor sunlight can damage her, and she just loves garlic. In her spare time she likes to read.
     She gets extra hungry, having a slow pulse like thunder throbbing and craving in her throat, during full moon. The sweet smell of fear, the sharp surge of hope and the sour stench of terror gets her even hungrier. However, she is very strong-willed and never loses it to the hunger, although there is a problem with a slowly growing thirst over time. When she drinks, she prefers the blood either of those she likes or of her worst enemies.
     Despite her rather bizarre life, she has a strong spirit and a healthy outlook on life. In future times, when she was worshipped, she still didn’t take herself very seriously and refused to be worshipped. She would not be a figurehead or a cause, or an excuse to kill. Because of all of this, she feels compelled to stop the Vampire-Human war brewing. A free spirit, she would at all times run her own race and do what she deemed right.
     Quote: “I do believe in peace, but fool me twice it's shame on me!

 

Names of characters and the distinctive likenesses thereof are Trademarks and © of Eryka Belton and are used with permission.

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