Attributes
Strength 7 (+2 from Nephilim Quality)
Dexterity 7 (+2 from Nephilim Quality)
Constitution 7 (+2 from Nephilim Quality)
Intelligence 4 (+1 from Nephilim Quality)
Perception 5 (+1 from Nephilim Quality)
Willpower 7 (+1 from Nephilim Quality)
Life Points 118
Speed 38
Drama Points 5
Hyperspatial Exposure Level: 1
Qualities
Acute Senses (Hearing & Vision) (4)
Ambidextrous (3)
Attractiveness +3 (3)
Charisma +3 (3)
Contacts (Criminal) (5)
Contacts (Governmental) (5)
Contacts (Supernatural) (4)
Hard to Kill (6)
Inspiring Voice (2)
Internal Clock (1)
Magician (6)
Natural Toughness (2)
Nephilim (24)
Nerves of Steel (3)
Occult Library (Amazing) (5)
Old Soul (4)
Powerhouse (5)
Quick Reflexes (1)
Situational Awareness (2)
Uncanny Balance (2)
Drawbacks
Adversary (Mekhal) (1)
Covetous (Mild Lechery) (1)
Honorable (Minimal) (1)
Love (Tragic) (4)
Mental Problems (Mild Obsession—Defeat Mekhal) (1)
Secret (1)
Teenager (2)
Powers/Metaphysics
Armor of Power (6)
Combat Sense (6)
Good Luck (6)
Familiar (Sloths)
Great Leap (1)
Immortal (from Nephilim Quality)
Immunity to Essence-Based Attacks (from Nephilim Quality)
Increased Life Points +20 (from Nephilim Quality)
Increased Essence Pool +60 (6) (+30 from Nephilim Quality)
Leaping 4 (12)
Photographic Memory (2)
Recovery 12 (12)
Sagacity 2 (4)
Sorcery 7 (28)
Speed Enhancement (6)
Super Throw (3)
Supernatural Senses (Enhanced Vision & Night Vision) (5)
Temporary Reality (15)
Weapon of Power (8)
Vulnerabilities
Accursed (6)
Limited Use (Recovery—Once Per Battle) (1)
Useful Information
Observation: d10 + 14 (+3 for Hearing, +6 for Vision)
Initiative: +14
Appearance: +4
Armor: +4 (Bash only)
Fear: +5
Survival / KO: +20 / +14
Languages: English, German, and Japanese
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