Personality
A macho wiseass who has a weakness for anything with "martial arts" in the name, Joe’s a serious martial artist and an overall good guy, but at the same time he’s more than a bit of a showboat and, even though he’s from a prestigious wealthy family, he’s a still a record breaking martial artist that desires the one thing that he doesn’t have — beating Walker and being the greatest martial artist in the world. He's an assistant to the Chief and seems to have inherited all the Chief's stomach troubles. Joesph has a lot of pride in his martial arts ability, to the point of overconfidence at times. He does, though, have some room to justify this. Standard UGoI stubborness, which actually tends to work in his favor, as he actually can wear down his opposition with "not giving up." Though he isn't quite that intelligent in other matters, Joesph is incredibly adept at learning from his mistakes in a fight and fixing them the next time around. He possesses a great blend of the Chinese and Japanese styles of martial arts that is almost impossible to beat. Joesph is quick to prove himself, and will not back down from any type of fight, even if he is in danger of losing.
Joesph is very different than the Joesph of the present. Having been brought up by his mother and Walker Akero (since his father was dead), he is quiet, restrained, and very much concerned with saving his future. Although very powerful, he is no fool, and often tries to err on the side of caution. On the other hand, he is committed to preventing his future from coming about and will often make rash decisions in an attempt to realize that goal. Needs a lot of work in expressing softer emotions. Willing to exploit any advantage he's given. Joesph is a quiet, restrained, and patient individual who has but a single concern: protecting his present from the people that have caused him and his people so much agony. Joesph will go to any length to accomplish this goal, save sacrificing those he loves. Joesph also doesn't talk much and tends to keep to himself. He also tries to be a reasonable and tactical thinker, a tactic so doomed to failure when dealing with people like Renki' that, in the end, he doesn’t truly fit in well with the other ESFers. It is his rationale nature (instilled in him by both Beth and King Walker) that makes him stand apart from warriors like Rahan or Renki'. If Joesph needs to attack his enemy from behind to succeed, he’ll do it. If Joesph needs to cheat to win, he’ll do it. He’s not concerned about honor or glory in battle, he is only concerned with the results. Despite this, Joesph is still a teenager and can be driven to rash or foolhardy action by his immature instincts and youthful overconfidence.
One thing that Joesph is definitely NOT good at, however, is matters of the heart. He fumbles along with trying to express his feelings for Katherine, but can't seem to get the words out. It comes out usually as an insult or a derogatory comment. Of course, Katherine isn't the best conveyer of feelings herself, and Joesph's brash attitude and biting insults do not help this situation. At times, though, Joesph has shown that he, too, can be a nice guy, and despite first impressions that he's a little egotistical, he is nevertheless trying his best to deal with the situation he's been put in. As stated in the storyline, he also tends to get a bit distracted at times with his family life, which makes him a bit more normal than most of the other Rhy'Din characters who only live for the fight. Naturally, Joesph is a bit protective of his mother, regardless of which timeline he is in. Joesph deeply loves his mother, and for the majority of his appearance was curious about his father. Over their time together, he desperately wanted to gain Renki’s approval, and in the end when he did so finally felt as if he earned his father’s affection. Joesph also feels very strongly about Walker Akero, who raised him and taught him to fight in the future. He is also rather protective of his friends and family and might be made to do something rash if they are harmed.
Quote: “All energy is my ally... It's that which holds my birthright.”
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