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Walker G. Akero
Beauregard D. Bafett


Associated Acts:
P.S.I. Tech

 

 

Kinji Kenzaki

Character Name Kinji Kenzaki / Kara Argos
Character Type (Very Experienced) Saiyajin Age Species Saiyajin
Profession Mom Association Earth Special Forces
Character Description Concept Saiyajin schoolgirl with supernatural powers
Motivation Wife duties, revenge, reclaim home

 

Life Points 130/180 Endurance Points 83
Drama Points 10 Speed 42
Experience Points Essence Pool 97
Additional Actions 1 mental, 4 physical Trauma Threshhold 15

 

Attributes

Strength 10/13 (+3 from Saiyajin Quality, +1 from Saiyajin Training Quality)
Dexterity 11/14 (+3 from Saiyajin Quality, +1 from Saiyajin Training Quality)
Constitution 10 (+3 from Saiyajin Quality, +1 from Saiyajin Training Quality)
Intelligence 5
Perception 5/6
Willpower 6 (+2 from Saiyajin Quality)
Life Points 100/160
Speed 32
Drama Points 10
Hyperspatial Exposure Level: 1


Qualities

Acute Senses (Hearing & Smell) (4)
Attractiveness +5 (5)
Charisma +6 (6)
Chi Mastery 6 (6) (+5 levels from Sorcery Quality)
Contacts (Criminal) (2)
Contacts (Professonal) (1)
Contacts (Sensei) (4)
Contacts (Supernatural) (2)
Fast Reaction Time (from Saiyajin Quality)
Hard to Kill 10 (5) (+2 from Saiyajin Quality)
Situational Awareness (2)
Nerves of Steel (3)
Renown/Rep (Well Known/Stellar) (5)
Resisance (Powers) (2)
Resources (Well-Off) (4)
Saiyajin Training (4)
Saiyajin (14)
Status 3 (3)


Augmentations

Enchanted Item (Costume)


Pull Strings

Funding 3 (3)


Drawbacks

Adversary (Various—Vampires & Demons) (9)
Covetous (Serious Lechery) (2)
Honorable (Minimal) (1)
Mental Problems (Mild Cruelty) (1)
Mental Problems (Mild Recklessness) (1)
Obligation (Major—Wife Duties) (2)


Powers/Metaphysics

Acrobatic Shooting (4)
Blind Strike (2)
Catch Bullets (6)
Chi Bolt (10)
Combat Wisdom (5)
Dragon Strike (6)
Golden Bell (6)
Great Leap (2)
Increased Essence Pool +50 (20) (+2 levels from Sorcery Quality)
Increased Life Points +10 (1)
Psychic Sensitivity (3)
Psychic Visions (from Saiyajin Quality)
Reduced Damage (Falls, Slashing, & Stabbing) 1 (11)
Regeneration (7 Life Points per hour) (from Saiyajin Quality)
Sorcery 5 (20)
Super Throw (6)
Supernatural Senses (Basic, Night Vision, and The Sight) (5)
Telekinesis 6 (18)
Teleport (100 Feet) (1)


Powers/Dual Shape

Increased Life Points +50 (5)
Iron Mind (3)
Nanjin Adept (6) (2 levels from Blind Strike Quality)
Natural Armor 12 (12)
Natural Weapon
Supernatural Attack


Vulnerabilities

Antisocial Impulses (Mild Violence) (1)
Dual Shape (1)



Useful Information

Observation: d10 + 11/12
Initiative: +16
Appearance: +11
Armor:
Fear: +5
Survival / KO: +26 / +16

Languages: English

 

 

 

 

 

 

 

 

 

 

Skills

Acrobatics 11   Knowledge 5
Archaic Weapons 9   Languages 1
Art 5   Martial Arts 11
Barter 0   Notice 6
Computers 1   Occultism 6
Crime 6   Piloting 0
Doctor 2   Psychic Art 7
Driving / Riding 2   Science 1
Engineering 2   Sports 6
Guns 2   Wilderness 0
Influence 6   Wild Card (Fashion) 2
    Wild Card (Torture) 3
    Wild Card (Trance) 5


Gear

Claridge Hi-Tec S9 Pistol D6 x 4(12), Leather armor AV D6 +1(4)


Spell
Level
Exorcism
3
Fire Blast
3
Burning Mandala
4
Flame Arrow
6

 
 
Maneuvers
Score
Damage
Notes
Big Knife
20
D6 x Strength(30)
Slashing/Stabbing
Dodge
22
Defense action
Jump Kick
19
D6 x Strength+2(36)
Bash; Acrobatics + Dexerity roll first
Kip Up
22
Auto Up
Kick
21
D4 x Strength+1(22)
Bash
Punch
22
D4 x Strength(20)
Bash
Roll With Blow
22
Defense action
Spin Kick
20
D4 x Strength+2(24)
Bash
Stake
20
D4 x Strength(24)
Stabbing
     (Through the heart)
17
x4 / x5 vs Vampires
Standing Sidekick
21
D4 x Strength+1(22)
Bash
Sweep Kick
21
D2 x Strength(10)
Bash; knocks target down
Takedown
21
D2 x Strength(10)
Bash; knocks target down
       
Spellcasting
18
Varies
By spell
Burning Mandala
18
2 x Willpower(6) per SL
Flame
Catch Missiles
12
Defense action
Dragon Strike
12
2 x SL per attack
Bash
Chi Bolt
12
D6 x 4(12)
Bash
Fire Blast
18
2 x Willpower(6) per SL
Flame
Flame Arrow
18
5 x Willpower(15) per SL
Flame
Great Leap
12
Defense action
     (Acrobatic Shooting)
12
Accelerated Leap
Super Throw
12
D6 x 21(63)
Bash; knocks target down
 



Personality

     Kinji Kenzaki is a highly spiritual, confident, strong willed person, fairly pleasant, though with a streak of that UGoI stubborness. Quick-tempered, volatile, a bit petty, brave, resourceful, but reckless, and very cunning. Daydreams. Anime and manga fan! (Big plus) Note that she was nice to Bean while they were dating. Likes to take charge, and is quite capable of doing so. Kinji is, in virtually all ways, a twisted mirror image of Abby and Hannah. She is everything that Abby and Hannah may have been had they grown up in a broken home with abusive and neglectful parents. Unfortunately, like many such people, she can be inflexible, short-tempered, stubborn, charismatic, impulsive, insecure, promiscuous, mistrusting, violent, careless, irresponsible, carefree, unpredictable, and very outspoken about her opinions, and at times down-right dangerous. She often browbeats people into going along with her ideas.
     Kinji seems to be a nice girl, and unlike her other rivals, actually gets along a little with Abby. Kinji is very proud, as well. There is a feeling that she absolutely hates to be double-crossed or betrayed, and hates the people who do such things. While she would like to believe she’s a cut above her peers in maturity and tries to act it, she’s really not much better than the average teenage girl, getting giddy over boys and such, and occasionally succumbing to child-like behavior. She can be very haughty and aloof, particularly when others call her a whore, but she has a heart of gold, and soft-spot for whom life steps on. Sometimes, people are unaware of her plotting because it backfires before it gets anywhere.
     Upon first look, Kinji appears to be carefree and full of life. She enjoys smoking, drinking, dancing, and killing (boy, does she enjoy killing). She loves flirting with other girls’ boyfriends and surrounding herself with life. But her actions are merely a façade for the hurt that she feels inside.
     In fact, a lifetime of bad choices have filled her with a feeling of self-loathing so powerful that it forces her to take greater and greater chances with her life.
     As for romance, Kinji has a somewhat cynical attitude about men. However she still became infatuated with Bean Kenzaki. At her core, Kinji truly believes that any and everyone that she cares about will eventually abuse and abandon her. Moreover, she believes that she deserves it. This even applies to individuals she perceives as authority figures and especially to the men in her life.
     Because of this belief, she has adopted a “love ’em and leave ’em” attitude towards her lovers. She simply refuses to allow herself to care or even share a truly intimate moment with any man.
     This victim mentality extends itself to all of her relationships, especially her relationship with Zak and his friends. Nonetheless, Kinji has a deep need for family. Anyone that manages to gain her trust, through overt displays of kindness or compassion, will gain her loyalty.
     She is probably the least violent of any of the Earth Special Force’s Saiyajins, but that doesn't mean she can't get mad. Kinji has an unusual capacity for cruelty and violence, perhaps due to her Saiyajin heritage. While Abby and Hannah seem to actively refuse this side of their personality, Kinji embraces it. She brawls and bulls her way through battles, fighting with abandon and losing herself in the fight.
     She has described the act of killing as better than sex. Her rough and tumble style of fighting shows everyone her love of wanton violence.
     Finally, Kinji loves Walker unconditionally. She isn’t “in love” with him, but she loves him nonetheless. Walker’s refusal to abandon her to the darkness that rages within her has earned her unending loyalty. Like Abby, she would sacrifice anything, including her own life, for him if he needed it. Even though Walker may not have feelings for Kinji, Kinji feels a close bond of friendship with Walker, which Walker, at least, gladly returns to his friend, whom he calls by the nickname "Kara".
     Walker tends to bear the brunt of Kinji’s sharp tongue most often. The two frequently squabble over the smallest things, or his seeming inability to take anything seriously…
     Walker is a very easy target.
     Less insightful people might think, watching the two of them, that they hate each other. However, they’re actually very close friends, and trust each other deeply. Kinji only criticizes Walker because she honestly wants to see Walker achieve his full potential.
     For his part, Walker thinks so highly of Kinji that he’s entrusted her with his work, should anything happen to her.
     Since childhood, Kinji’s psychic abilities and formidable personality made her something of an isolated figure. The students at her school held her in awe, but were also intimidated by her. The Earth Special Forces seem to be the closest friends she’s ever had.
     Quote: “You weren't that bad... You were pathetic! Go home!

 

Names of characters and the distinctive likenesses thereof are Trademarks and © of Jesse Green and are used with permission.

© 1997 UGoI-ESF © 1999 ESF. All Rights Reserved. Image used without permission.