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Walker G. Akero
Beauregard D. Bafett


Associated Acts:
P.S.I. Tech

 

 

Lance Stark

Character Type: Critter Type: Age:
Motivation:
Description:
Association: Concept: Profession:

 

Life Points Drama Points Additional Actions
Endurance Points Speed ― mph Essence Pool

 

Attriibutes

Strength 1
Dexterity 1
Constitution 1
Intelligence 1
Perception 1
Willpower 1


Qualities




Powers




Drawbacks




Vulnerabilities




Skills

Acrobatics 0   Knowledge 0
Art 0   Kung Fu 0
Barter 0   Languages 0
Computers 0   Mr. Fix-It 0
Crime 0   Notice 0
Doctor 0   Occultism 0
Driving / Riding 0   Piloting 0
Getting Medieval 0   Science 0
Gun Fu 0   Sports 0
Influence 0   Wild Card 0

*
#
@
^


Gear




Useful Information

Observation: d10 +
Initiative:
Appearance:
Armor:
Fear:
Survival / KO: + / +
Channeling Level:
Languages:

Maneuver

Bonus

Base Damage

Notes

Aiming
+9
Adds SL to Gun Fu roll
Big Knife
+17
D6 x Strength (33)
Slash/stab
Big Pistol
+13
D6 x 5
Bullet
Bite
+19
D4 x Strength (22)
Stab
Bow Shot
+13
D8 x Strength (44)
Stab
Break Neck
+17
D8 x Strength (44)
Bash; must Grapple first
Catch Weapon
+10
Defense action
Choke
+17
10
Bash; must Grapple first
Crossbow
+13
D8 x 4 (16)
Stab
     (Through the heart)
+10
x4 / x5 vs Vampires
Disarm
+17
Resisted by Parry
Dodge / Parry
+15
Defense action
Double Jump Kick
+11
D6 x Strength + 1 (36)
Bash; two targets at once
Feint
+12
Defense action
Grapple
+17
Resisted by Dodge
Groin Shot
+12
Varies
Ouch!
Headbutt
+13
D4 x Strength (22)
Bash
Jump Kick
+12
D6 x Strength + 2 (39)
Bash; Acrobatics + Dexterity roll first
Kick
+14
D4 x Strength + 1 (24)
Bash
Knockout Blow
+15
Varies
Lights out
Pigsticker
+17
D4 x Strength - 1 (20)
Slash/stab
     (Thrown)
+16
D4 x Strength - 1 (20)
Slash/stab
Pistol
+13
D6 x 4 (12)
Bullet
Pistol Crossbow
+13
D6 x 3 + 1 (10)
Stab
Punch
+15
D4 x Strength (22)
Bash
Slam-Tackle
+17
D4 x Strength (22)
Bash
Spin Kick
+13
D4 x Strength+2 (26)
Bash
Stake
+17
D4 x Strength (22)
Stab
     (Through the heart)
+14
x4 / x5 vs Vampires
Sweep Kick
+14
1 x Strength (11)
Knocks target down
Sword
+17
D8 x Strength (44)
Slash/stab
     (Decapitation)
+12
x5
Takedown
+17
1 x Strength (11)
Resisted by dodge/parry; target prone
Taser Rifle
+13
5
Energy; knockout
Toss
+18
1 x Strength (11)
Bash; must Grapple first; knocks target down
Tranquilizer Gun
+13
12
Poison
Wall Flip
+12
Adds +3 to Defense roll; may grant Initiative
Wall Smash
+15
D6 x Strength (33)
Bash; must Grapple first
Whirling Sword
+13
D8 x 4 (44)
Slash/stab
Wrestling Hold
+15
Must Grapple first
       
Spellcasting
+31
Varies
By spell
Deflect
+31
Magic defense action; deflects spell 45˚
Dispel
+28
Magic defense action; dispells spell
Hold
+30
Magic defense action; delays spell SL turns
Rat-ification
+31
Turns target into a rat
Telekinesis
+14
2 x Success Levels
Bash or Slash/stab
     (Power Boost)
Varies
Bash or Slash/stab
Volley
+25
Magic defence action; returns spell to caster

 
 



Personality

     Innocent and eager. Olivia is the annoying younger sibling from Hell. She is rude, believes herself invincible (especially when invoking grownups), rebels against the slightest structure, and gives little thought to anyone around her.

     And she uses a lot of “knockoff” curse words to prove how mature she is (which, in turn, is indicative of someone who thinks that cursing, generally, is somehow more mature).

     One more charitable might use the word “precocious,” but the attitude is especially jarring when one considers that her fabricated backstory is that of a studious, well-loved young woman.

     As Olivia grew, however, she actually did mature, and became a bit of a cipher, really. Gone were the tantrums and outbursts (mostly, at any rate), but she managed to mix a strong self-involved streak with her love for her sisters. She genuinely wants to please whoever she's with, even if that person is a target. Her outgoing friendliness belies the purpose behind her existence. It can be a confusing experience to be genuinely liked by the agent of your destruction. She is a weapon with no enemies.


Quote: “EAT A BAG OF BABY DICKS!”


Powers/Tactics

     Jade may have said it best: “Olivia… She’s not really good for anything.”

     Occasionally, when motivated, Olivia is a capable fighter and an able researcher. Flight. Directed energy blasts in the tactical nuclear weapons range. Control of elemental forces (air at least). Can interface with a super-weapon. Most of the time, however, she serves as a foil to show how mature the protagonists are, and also as a “damsel in distress” for Daerius and company to save.

     While she was purposefully built as a weapon's system and she is eager to fulfill the role, she can be a little misguided. This is a major concern, as she has the power to destroy a large hill with a single blast and manifests some control of elemental forces. She certainly has considerable power, but she is a likely to be as dangerous to the people she's fighting for as she is to those she's fighting against.

     On the bright side for her, guys seem to all think she’s cute, so she can probably always fall back on “barefoot and pregnant” if she can’t find anything more productive.


Appearance

     Cuddly. Olivia is a slim young woman with long, blonde hair. She’s a bit waif-like, except for slightly larger breasts than one might expect and similarly thicker lips. A look of wide-eyed innocence softens the harsh contrast of orange-red hair against ghost-pale skin. A slender, yet appealing, figure tucked into a mode of dress emphasizing her mechanistic aspects results in the anomaly of a cute weapon.

     Her body language is extremely immature, overall, consistently fidgeting and tipping her head toward her shoulder when excited or trying to seem serious. It gets worse when she’s trying to be cute.

 

Names of characters and the distinctive likenesses thereof are Trademarks and © of Matthew Farley and are used with permission.

© 1997 UGoI-ESF © 1999 ESF. All Rights Reserved. Image used without permission.