HOME
 
 ABOUT US
Notable Cases
Characters
Clout
Quarters
Gear
 
 Agency Services
News
Victim Statistics
 
 Demon Directory
Demons
Devils
Daemons
 
 Links
Places to Go
People to See
 
 Contact Us
Walker G. Akero
Beauregard D. Bafett


Associated Acts:
P.S.I. Tech

 

 

Rehbah Daimao

Character Type: (Very Experienced) Hero Critter Type: Cetra Age: 30
Motivation: Vengeance, live a normal life, may have a fight or two
Description:
Association: Earth Special Forces Concept: Profession: Retired

 

Life Points 90 Drama Points 20 Additional Actions 1 physical
Endurance Points 56 Speed 22 mph Essence Pool 47

 

Attriibutes

Strength 5*^
Dexterity 5
Constitution 6*^
Intelligence 3
Perception 4#
Willpower 6@


Qualities

Age 3 (6)
Attractiveness +3 (3)
Contacts (Community) 3 (3)
Contacts (Supernatural) 4 (4)
Fast Reaction Time (2)
Half-Cetra (30)
Hard to Kill 12 (12)
Natural Toughness (2)
Nerves of Steel (3)
Pugilist (3)
Resistance (Pain) 2 (1; 1 level from Pugilist Quality)
Resistance (Celestial Fire) 10 (10)
Resources (Middle-Class) (2)


Powers

Chi Mastery 6 (15)
Elemental: Fire (2)
Immortal (0)
Innate Magic (3)
Regeneration (5 Life Points per turn)
Supernatural Senses (Empathy) (from Half-Cetra Quality)
Teleport (Anywhere) (8)
The Wish (from Half-Cetra Quality)


Drawbacks

Covetous (Mild Greed) (1)
Emotional Problems (Loner) (1)
Love (Tragic) (4)
Mental Problems (Mild Phobia―Pikachus) (1)
Mental Problems (Mild Cruelty) (2)
Secret (Demon's Queen) (3)
Socially Inept (1)


Vulnerabilities

Limited Use (Teleport―Costs 1 Drama Point to go over 100 feet) (1)


Skills

Acrobatics 4   Knowledge 4
Art 5   Kung Fu 6
Barter 0   Languages 3
Computers 1   Mr. Fix-It 0
Crime 1   Notice 4
Doctor 1   Occultism 5
Driving / Riding 2   Piloting 0
Getting Medieval 4   Science 0
Gun Fu 0   Sports 0
Influence 3   Wild Card (Demon Facts) 10
    Wild Card (Fashion) 1
    Wild Card (Oragami) 8

* -1 level from Half-Cetra Quality
# 3 levels from Half-Cetra Quality
@ 5 levels from Half-Cetra Quality
^ 1 level from Pugilist Quality


Gear

Quarterstaff (D6 x Strength + 1)


Useful Information

Observation: d10 + 8
Initiative: +10
Appearance: +3
Armor: +4 (Bash only)
Fear: +5
Survival / KO: +24 / +24
Channeling Level: 6
Languages: English, Japanese, and Namekian

Maneuver

Bonus

Base Damage

Notes

Choke
+11
4
Bash
Dodge / Parry
+11
Defense action
Grapple
+13
Resisted by Dodge
Haymaker
+8
D6 x Strength (15)
Bash
Jab
+13
D4 x Strength - 1 (8)
Bash; may grant Initiative
Jump Kick
+8
D6 x Strength + 2 (21)
Bash; Acrobatics + Dexterity roll first
Kick
+10
D4 x Strength + 1 (12)
Bash
Punch
+11
D4 x Strength (10)
Bash
Spin Kick
+9
D4 x Strength + 2 (14)
Bash
Stabbing Hand
+11
D4 x Strength + 1 (12)
Bash
Stake
+9
D4 x Strength (10)
Stab
     (Through the heart)
+6
x4 / x5 vs Vampires
Sweep Kick
+10
5
Knocks target down
       
Ki
+12
Varies
By technique

 
 


Personality

     Reh-Bah cares deeply for the feelings of scorned women, and will go out of her way to comfort and console, on one hand, and mercilessly destroy the cause for such sadness on the other. Beyond a certain point, however, Reh-Bah cares little more for her charges, themselves, and simply loves her work, reveling in the destruction and chaos.

     Reh-Bah, having dated a Demon with little to no direct Human contact for well over a decade, has forgotten what few niceties she might have developed in her early Human life. This isn’t nearly as bad as it sounds, however, as she never really learned those skills, to begin with.

     Partly, this is because Reh-Bah has never really known who she was, jumping from "cause" to "cause", whether mate or project, never becoming comfortable with herself, and hoping she would never have a need to do so.

     Entering into this life from the outside, she tends to view things in very mechanical, simplistic terms—almost childlike, and occasionally childish. She is brutally honest, not grasping the waste of insincerity, but finds herself sort of alienated from her own emotions, except when alone with the Namelesss Namek.

     Her vocabulary still needs some work, being drawn partially from her Human experiences, and partly from her arrogant Demon existence, and so (as she noted) tends to select her words a shade too precisely.

     However, when frustrated or pleased with a new development (such as recognition of a Human trait within her own personality), everyone around her most certainly knows, even if the sentiment is expressed awkwardly.

     She also likes money. A lot. You haven’t lived until you’ve seen the Dance of Capitalist Superiority.


Quote: “I'm Reba..or Rebs..or Rebecca...I rule.”


Powers/Tactics

     As a Cetra, Reh-Bah is unnaturally in tune with the spirit of the planet. At times, she can hear the voices of the planet, telling her of far away places or of threats world-wide. At times, she can even sense threats to the planet as a whole. When desperate, she can call on the power of the planet to heal herself and her allies.

     That’s all changed, though, and now she’s a young woman with a nose for money. She recently ran a magic shop which she co-owns with Amy, and still has many contacts throughout the magical (literal, in some cases) underworld.

     On a good day, she’s also a fair hand with spellcasting, as long as she can read the text, is a decent bowler, and a fair hand with math and computers. She’s also really strong and fast.


Appearance

     Reh-Bah is an attractive young woman with high cheek bones, a generally elongated face, and light brown hair, currently wavy.

 

Names of characters and the distinctive likenesses thereof are Trademarks and © of Rebecca Rorick and are used without permission.

© 1997 UGoI-ESF © 1999 ESF. All Rights Reserved. Image used without permission.