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Walker G. Akero
Beauregard D. Bafett


Associated Acts:
P.S.I. Tech

 

 

General Victoria

Character Type: Supernatural Critter Type: Demon Age: Unknown
Motivation: Hunt down and kill Angels
Description:
Association: Sheffield Arms Inn Concept: Profession: Enchantress

 

Life Points 144 Drama Points 10 Additional Actions 4 physical, 1 mental
EndurancePoints 104 Speed 52 mph Essence Pool 98

 

Attriibutes

Strength 13
Dexterity 13
Constitution 13
Intelligence 6
Perception 6
Willpower 7


Qualities

Acute Sense (Smell) (2)
Age 6 (30)
Attractiveness +5 (5)
Charisma +2 (2)
Contacts (Community) 2 (2)
Demon (Lilitu)
Fast Reaction Time (2)
Hard to Kill 10 (10)
Nerves of Steel (3)
Resouces (Global) (16)
Situational Awareness (2)
Status (Queen) (11)


Powers

Chi Bolt (3)
Chi Mastery 7 (20)
Emotional Influence (-2) (5)
Flight (from Demon Quality)
Immortal (from Demon Quality)
Hypnosis (Come To Me) (25)
Increased Essense Pool +100 (20)
Reduced Damage (Falls) 2
Regeneration (13 Life Points per hour)
Resistance (Electricity) 10 (10)
Supernatural Senses (Basic) (1)
Supernatural Senses (Empathy)
Supernatural Senses (Insight) (5)
Wall Crawl (2)


Drawbacks

Adversary (Various) 3 (3)
Covetous (Serious Lechery) (2)
Honorable (Minimal) (1)
Love (2)
Obligation (Major-To mate) (2)
Recurring Nightmares (1)


Vulnerabilities

Vulnerability (Multiple) (5)


Skills

Acrobatics 9   Knowledge 5
Art 0   Kung Fu 9
Barter 0   Languages 2
Computers 2   Mr. Fix-It 2
Crime 6   Notice 5
Doctor 3   Occultism 5
Driving / Riding 1   Piloting 0
Getting Medieval 9   Science 2
Gun Fu 9   Sports 6
Influence 7   Wild Card (Local Customs) 5
    Wild Card (Subterfuge) 7
    Wild Card (Survival) 5
    Wild Card (The Street) 4

* (1 level from Demon Quality)


Gear

Demonic plate armor, Leather clothes/jacket, Sword of Unreasonable Size (Katana, D12 x Str Slash/stab)


Useful Information

Observation: d10 + 10 (+3 for Smell)
Initiative: +18
Appearance: +4
Armour: +5
Fear: +5
Survival / KO: +30 / +36
Channeling Level:
Languages: Abyssal, Celestial, and English

Maneuver

Bonus

Base Damage

Notes

Big Ass Knives
+22
D6 x Strength (39)
Slash/stab
Bite
+24
D6 x Strength (39)
Stab; must Grapple first
Catch Weapon
+17
Defense action
Choke
+22
12
Bash; must Grapple first
Dodge / Parry
+22
Defense action
Grapple
+24
Resisted by Dodge
Jump Kick
+19
D6 x Strength + 2 (45)
 
Kick
+21
D4 x Strength + 1 (28)
Bash
     (Groin Kick)
+18
Ouch!
Nails
+22
D4 x Strength (26)
Slash/stab
Parry Ranged
+20
Ranged defense action
Pistol
+22
D6 x 4 (12)
Bullet
     (Brain Shot)
+18
x2 / x4 vs Bullets
Punch
+22
D4 x Strength (26)
Bash
Spin Kick
+20
D4 x Strength + 2 (30)
Bash
Submachine Gun
+22
D6 x 3 (9)
Bullet; successful burst hits with 7 shots
Sweep Kick
+21
13
Bash; knocks target down
Sword
+22
D4 x Strength (52)
Slash/stab
     (Decapitation)
+17
x5 damage
Takedown
+22
13
Resisted by dodge/parry; target prone
Toss
+22
13
Bash ; must Grapple first; knocks target down

 
 


Personality

     Victoria is a lost warrior - her whole life is dedicated to killing and battle, and when the war ebbed she founds herself useless. Her job is her whole life, and she resents her father for contributing to making the La Sanan obsolete weapons and allow the debauché, libertine side of the Demon culture to push the obsolete fighters and assassins back into the shadows. She feels much more empathy for her fellow La Sanan, or even the foot soldiers or the armorer, than for any of the courtesans at the Sheffield Arms Inn.

     Victoria is asocial, sullen, and seems closed in a somewhat adolescent way. She strongly dislikes the superficiality of Demonic social life, does not talk much and seems wary about her own emotions. She seems to be in conflict with her own Humanity, trying to deny it as she is now a Demon and ending up conflicted and tormented. Her encounter with Walker opened the floodgates to her feelings, with dramatic consequences.

     Victoria usually stays sullen, private and aloof - unlike the vast majority of black-clad gunfighters with a trenchcoat, she doesn’t do any macho swagger. When she speaks, she tends to be articulate and eloquent, although obviously reserved.

     She has an immense respect for Bo and the old, warlike ways of her “father” - at least before she learned the truth.


Quote: “Today, I saw a cross upside down.. And I thought to myself.. Is this love?”


Powers/Tactics

     Victoria is a Demon, and an experienced “Angel Hunter” - basically a hitwoman running alone or with a team of colleagues. She is highly skilled in urban combat and small arms, and quite resourceful in difficult tactical situations. She has proven able to take down heavily armed parties of Angels without a scratch. Victoria is quite observant, level-headed and has good deductive abilities, as well as an excellent visual memory.

     As a Demon she is superstrong and can move with great swiftness, she can also extrude teeth and claws, and even use the latter to stick to walls and ceilings. She also seems to recover from wounds faster than Humans. She must operate at night, though - the sunlight’s UV rays are deadly to her kind.

     As a Demon she can feed from spirit energy, but in game terms that’s not really different from normal Human needs for sustenance.


Appearance

     Victoria wears heavy motorcycle black leather boots, and a Emma Peel-style black leather catsuit; the torso of the suit is styled to look a bit like a corset. Since this is leather, the costume is particularly flattering for her already exceptional figure. When outside (and thus in the rain), she wears a large black leather trenchcoat.

     Victoria has unusually large hands and long fingers for a woman of her size, and can thus easily handle firearms.

 

Names of characters and the distinctive likenesses thereof are Trademarks and © of Victoria and are used without permission.